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ABOUT

As a kid, I always wanted to travel to lands that only existed within my imagination but as I grew up I realized that I need to first create these lands. This desire to bring worlds that once only existed in imagination to life has provided me with the drive to seek knowledge in both art and technology. It was through this pursuit that I discovered my passion for technical art. Through this training, I have a deep understanding of production pipelines. While tool development is my personal research focus, bringing imaginary worlds to life has led me to work with AR, VR, and mobile platforms.

Software & Languages

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Unreal Engine

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C++

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Unity

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Qt

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Python

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Blender

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Maya

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Premiere Pro

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C#

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Substance Painter

Work Experience

Technical Lead

September 2020 - September 2023

Summer Programs Instructor

June 2022 - August 2022

Senior Fellow and Paid Consultant

January 2020 - May 2023

WRAMP Graduate Mentor

September - December 2019

Design Intern (Marvel Puzzle Quest)

Demiurge Studios

August 2018 - March 2019

Education

M.F.A., Interactive Media & Game Design

2023

Worcester Polytechnic Institute

M.S., Computer Science

2022

Worcester Polytechnic Institute

B.A., Interactive Media & Game Development with Technical Art

2018

Worcester Polytechnic Institute

B.S., Computer Science

2018

Worcester Polytechnic Institute

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